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The Storyteller Medium

Posted by neogenerationgames on July 8, 2011 at 10:52 AM

The Storyteller Medium is an RTS storytelling device for Ground Zero CLASH. It is designed to overcome the hurdles of storytelling that have plagued strategy games.

It generates "encounters", moments of story and gameplay combined into "storyplay". Encounters can be set in the map or randomized. An example of an encounter is an ambush, or an epic, heroic battle, or a superweapon construction.

But these encounters only partially emerge from gameplay. They are not fully a result of player's actions, but follow storytelling conventions of conflict, climax, reversals, and so on. Dialogue and character unit interaction is shown.

To learn more, stay tuned!

Categories: Design

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